Dodge the Trunk Update Version 2.0 and new Launcher


A major update with lots of new stuff, balance changes and some bug fixes is now online.

Also we realesed our new Launcher that is downloadable on our Website https://www.suhri.de


Patch Notes V2.0.0 :

- passive character abillitys added (every character now has his own passive abillity that is unlocked at lvl 10 and upgraded every 10 Levels)

- new characters (Merlin, Joel)

- new background added (savannah)

- new stats added (distance jumped, walked under trunks)

- some small font changes to make it more readable

- some small texture changes

- reworked Character Textures (Kevin, Görl, HeyMoritz, Leon)

- some Credits changes

- changed update available window

- title in mainmenu is now behind kevin and not in front when he jumps

- visual bug fixed in challenges menu (challenge box would sometimes appear under other boxes instead of on top)

- Boss fight bug fixed where the fight would sometimes not reset when restarting it

- Character Level up in GameOver Screen is now faster and stops you from pressing any buttons

- bug fixed where boss fight was not playable after winning a challenge

- bug fixed where weather could stop when game was paused

- bug fixed where cooldown or activation time would not pause when in pause menu

- small changes to weather effect

- bug fixed where weather particles were behind the player and trunks

- new animation to indicate when you can unlock a new skill

- items can now be used with the keys 1-9 on the keyboard

- character hitbox issue with the sizes fixed

- player level cap increased 100 -> 300

- skill balance changes (some skills now need a higher player level to be unlocked)

- new skills added (all items can now be leveled up to level 3 and can be made even cheaper)

- item balance changes:

  magnet active 60s -> 45s

  score boost +10 -> +5

  jetpack fuel 15 -> 10

  shrinking player 25% -> 20%

  shrinking trunk 25% -> 20%

- sliding because of rain or snow is now weaker

- bug fixed where player, map and trunk when playing a challenge would get set

  to the default ones also causing a bug with the character leveling in challenges

- bug fixed where using the coin or diamond rain in a boss fight the coins/diamondswould instantly despawn

- bug fixed where after winning the boss fight or loosing it 3 times the retrybutton would always be locked

- Boss fight now has a display for the Boss HP

- Arcade is now a little mit more difficult

- jumping trunks are now a little bit more rare

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